if the Angels have not him them already, there is only one way to find out. Soon you get feedback indicating where to find one of these places: a small research station where scientists from the Caille University have a field laboratory. The list is a bit vague when it comes to identifying exactly who is being killed, which target is yet to be taken out and where these places are, but you try to extract the specifics and feed it into your databanks, which then relay the info to various search engines and registers in the region in the hope of being able to pinpoint some of the locations. You can eliminate the sniper from this place (M4,3) - he is an easy target even if you don't use suppressed ammo. However, hide their bodies inside the building - there is a sniper outside that can raise the alarm. Includes all collectible documents, as well as deadeye targets (stone eagles), mission markers and generator locations. This gang has obviously been busy the last days, the log contains long lists of "confiscated" materials, destroyed structures and recycled biomass, the last item presumably being a measure of how many people they have murdered in the process. It is recommended to get rid of two guards that frequently look through the openings at the main square. An interactive map with all Sniper Elite 4 collectibles. ![]() The ship is reporting the progress of operation "Spring Cleaning", where a squadron of Angels roam around the region and wipe out anyone the they view as a threat to their domination in the area. In the ruins of this Angel structure you come across some logs containing a report from a ship identified as "Angel of Death". ![]() Otherwise the game is more based in following the movement of enemies in the minimap, rather than in what you are seeing in the screen. This site can escalate to Operation Spring Cleaning. I would like that in difficult mode, enemies wouldnt appear in the minimap till they are marked.
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